Tuesday, Studio
Homework
- Based on your feedback, decide on one concept for your project. Design a draft of the project for Friday. (Enough to create a clickable prototype in class)
- Reading: The Woman Who Gave Macintosh a Smile / Susan Kare
- Simran is the discussion leader
Wednesday, Lab
Homework
- Finish creating your Mad Lib websites. Your websites should be able to pull data from each student’s API. This can be done in a random
way, or based on user input. It will likely be easiest to use a combination of HTML, CSS and JavaScript to insert the data from the API
into your web page. We’ll discuss several techniques in class for how to achieve this.
- Make sure to handle errors in the
$.get function by using the fail callback in the example provided in the Paper doc in case any of the endpoints
return bad data.
Friday, Studio
- Simran presents on Susan Kare
- Review userflows and wireframes
- Look at an example of how a product designer might discuss his/her work and present their process
- Take a step back and map out the userflow of your project. Then, working in Sketch, decide on something to compare (for example, navigation for your project, or a general layout). Create two clickable prototypes testing out this feature. Invite a partner(s) to test out your comparison. Record your findings and your exploration on a single page website discussing what you tested, why, and how it might impact your final design.
- Work on project
Homework
- Find two job descriptions for jobs you might consider. Find one that you think is well written, and one that is poorly written.
- Reading: A Brief Rant on the Future of Interaction Design
- Gavin is the discussion leader
- Continue developing your project. Begin programming.